2.06
Working hours, when it does the job
The clock, the hours it works without you.
Working hours are when a skill runs on its own.
If you want a job done at a certain time, you schedule the skill, and your computer starts it at that hour, in your folder, with your connectors, while you are somewhere else.
The skill, when you ask
you
You ask for the inbox catch-up
it
It runs the skill, the same way every time
it
It comes back to you with the drafts
you
You read them, and send the ones you agree with
Four moves, two of them yours.
The skill, with working hours
Seven o'clock, the clock starts it
it
It runs the skill, the same way every time
it
It comes back to you with the drafts and a short report
you
You read them, and send the ones you agree with
Four moves, one of them yours, and it is the reading.
Stage seven shows you how to set the first one.